Thursday, November 4, 2010

Sewer Asset Texture Update

It's been a bit since I last updated so I felt I should stop in and show some of my latest texturing escapades along with an updated normal map for the tarp/heavy cloth asset.

Please refer to my last post for some of the references used for these pieces. I included the cement bag from all angles since it has a different layout for each individual side and it took a lot of work to get all of that seamless and flawless, so I just duplicated it to show off!

I would upload my references for the pickax, shovel, palette, and crate, but I assume those are commonly seen objects to the point it's unnecessary.

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