Monday, December 20, 2010

Concept Modeling WIP

Here is a concept by Andrew Ley that I am working on for my next piece, wanted to show my process. This is my first time attempting a sculpt from ZSpheres

The one thing I believe I learned most from this so far is that with ZSpheres you aren't really supposed to build a cage for your mesh to fill in, but more of a blocked out form, a mistake I made and did not go back from, next time Zbrush....next time...


Here is the concept I am working from


Comments and Critique Welcome!

Sunday, December 12, 2010

Some UI Work

My second favorite thing to do in the 3D industry is interface design, it was a discovered passion of mine that I found when I took the interface design class at the Art Institute.  Here are some of my pieces from that course.

This is gonna be a long one

These are for a fictional RTS called Land Thief

Start
Campaign or Quickplay

Quick Play
Quick Play Load
Campaign
Campaign Load Screen
Options
Gameplay
Build Choices
Build Choices Description

These are for a fictional FPS called "The Mutation"

Start
Selection
Single Player
Gameplay
Pop-up Menu
Mini Map
Inventory

   
These are from the mid-term assignment, we were given a genre and told to do these specific screens within two hours.

Gameplay
 Pause
Inventory

Here are the "wires" from these screens, I have the wires for the others if anyone wishes to see them just let me know!

Gameplay
Pause
Inventory