My second favorite thing to do in the 3D industry is interface design, it was a discovered passion of mine that I found when I took the interface design class at the Art Institute. Here are some of my pieces from that course.
This is gonna be a long one
These are for a fictional RTS called Land Thief
Start
Campaign or Quickplay
Quick Play Quick Play Load
Campaign
Campaign Load Screen
Options
Gameplay
Build Choices
Build Choices Description
These are for a fictional FPS called "The Mutation"
Start
Selection
Single Player
Gameplay
Pop-up Menu
Mini Map
Inventory
These are from the mid-term assignment, we were given a genre and told to do these specific screens within two hours.
Gameplay
Pause
Inventory
Here are the "wires" from these screens, I have the wires for the others if anyone wishes to see them just let me know!
Gameplay
Pause
Inventory